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Skyrim CTD when Manual Saving(?), Fast Travel and entering/exiting buildings.


Zindrozaan

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Hey guys, just coming to you with a bit of an annoyance I've been dealing with for the past month.

 

I've recently completely restarted my Skyrim game and decided to load all of my mods under Mod Organizer. I installed all of my mods no problem, but upon entering the game I will CTD when fast traveling, entering/exiting buildings and possibly during manual saves (I can't confirm this completely, but it does seem plausible). For the time being I have disabled all auto-save capability in the settings just to make sure, and even after that I've encountered CTD problems.

 

System Specs: https://wiki.step-project.com/User:Zindrozaan/SystemSpecs

Mod Manager: Mod Organizer

Load Order:

 

# This file was automatically generated by Mod Organizer.

Skyrim.esm
Update.esm
Unofficial Skyrim Patch.esp
Dawnguard.esm
Unofficial Dawnguard Patch.esp
HearthFires.esm
Unofficial Hearthfire Patch.esp
Dragonborn.esm
Unofficial Dragonborn Patch.esp
Falskaar.esm
Wyrmstooth.esp
GeneralDisplays.esm
GeneralDisplays - DB.esm
GeneralDisplays - DG.esm
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
Unofficial High Resolution Patch.esp
BlackHorseCourier.esp
SkyUI.esp
Footprints.esp
FS_NamelessLight.esp
Thundering Shouts.esp
The Sherwood.esp
Celtic Music in Skyrim 2.0.esp
FS_SwordofTruth.esp
Convenient Horses - Faster Sprint.esp
JaxonzDiagnostics.esp
BetterQuestObjectives-Hearthfire.esp
PavoAttius.esp
FS_Ygrayne.esp
CollectorsBox.esp
Faendal.esp
Rainbows.esp
Convenient Horses.esp
DYNAVISION Dynamic Depth of Field.esp
EnhancedLightsandFX.esp
RealisticWaterTwo - Waves - Falskaar.esp
GreenWaterFix_v2withDawnguard.esp
Differently Ebony.esp
RaceMenu.esp
ELFX - Dragonborn.esp
ELFX - Exteriors.esp
FS_Skycutter.esp
AMB Glass Variants Lore.esp
Celtic Music in Skyrim - Combat.esp
SplashofRain.esp
Imperious - Races of Skyrim.esp
Immersive detection of NPC.esp
Hothtrooper44_Armor_Ecksstra.esp
RaceMenuPlugin.esp
Weapons & Armor Fixes_Remade.esp
Chesko_LoreBasedLoadingScreens.esp
JonBattleBorn.esp
LeftHandRings - Dawnguard.esp
LeftHandRings.esp
Convenient Horses - Unique Frost.esp
CollegeOfWinterholdImmersive.esp
ELFX - Dawnguard.esp
JKs Skyrim.esp
3DNPC.esp
AFT_iNPCFix.esp
BetterQuestObjectives.esp
BetterQuestObjectives-Dawnguard.esp
Better Stealth AI for Followers.esp
Celtic Music in Skyrim - Dungeons v1.1.esp
Prometheus_No_snow_Under_the_roof.esp
RealisticWaterTwo.esp
Book Covers Skyrim.esp
Dragon Falls Manor.esp
Skyrim Immersive Creatures.esp
ELFXEnhancer.esp
RealisticWaterTwo - Wyrmstooth.esp
RealShelter.esp
Breezehome_Fully_Upgradable.esp
Tel_Nalta.esp
AmazingFollowerTweaks.esp
BetterQuestObjectives-AFTPatch.esp
Cloaks - Dawnguard.esp
RealisticWaterTwo - Falskaar.esp
Rebirth Monster.esp
Immersive Weapons.esp
TheChieftain.esp
WeaponsArmorFixes_ImmersiveWeapons_Patch.esp
SeaPointSettlement.esp
Birdsofskyrim.esp
Skyrim Immersive Creatures - DLC2.esp
ELFX - Weathers.esp
Morskom.esp
Pre PaMa SiC Patch.esp
TemplarLongsword.esp
The Cluny.esp
The Vassal Skyrim.esp
Unique Uniques.esp
VioLens.esp
WetandCold.esp
WetandCold - Ashes.esp
dD - Enhanced Blood Main.esp
dD-DG-DB-Immersive Creatures EBT Patch.esp
marriagemod - alpha v3.esp
DragonTreeTemple.esp
Males of Skyrim.esp
HirelingStenvar.esp
HousecarlWindhelm.esp
WetandCold - Holidays.esp
A Nicer Home - Solitude.esp
Hothtrooper44_ArmorCompilation.esp
RealisticWaterTwo - Legendary.esp
Cloaks.esp
1nivWICCloaks.esp
CWIDawnDragonPatch.esp
Run For Your Lives.esp
aMidianborn_Skyforge_Weapons.esp
WeaponsArmorFixes_ambSkyforge_Patch.esp
BetterQuestObjectives-AMBSkyforgePatch.esp
home.esp
Point The Way.esp
HearthFire Display Case Fix.esp
SMIM-Merged-All.esp
buildablehouse.esp
SkyfallEstate.esp
Immersive Patrols II.esp
marriagedynamicoutfits.esp
ELFX - NoBreezehome.esp
RealisticWaterTwo - Waves - Wyrmstooth.esp
TheBaron.esp
WheelsOfLull.esp
Hunterborn.esp
PerkusMaximus_Master.esp
Imperious - PerMa Compatibility Patch.esp
PerkusMaximus_Thief.esp
BCS - PERMA Patch EN.esp
PerMa Expansion 1 - Wintermyst.esp
PerkusMaximus_Mage.esp
PerkusMaximus_Warrior.esp
DeadlyCombat.esp
Pre PaMa WAFR Patch.esp
DeadlyDragons.esp
Useful Spell Descriptions for PerMa.esp
The Paarthurnax Dilemma.esp
Cat_mount.esp
HoldBorderBanners.esp
Brevi_MoonlightTales.esp
BetterQuestObjectives-MoonlightPatch.esp
moveitLWT.esp
vMYC_MeetYourCharacters.esp
Prometheus_NSUTR Falskaar Dock.esp
dovahkiinrelax.esp
PatchusMaximus.esp

Are you following STEP?: I don't believe I am.
INI Tweaks?: None.
 
Hopefully someone can help me with this issue, as I've been struggling with this for the past month and I'm getting sick of it.
 
Thank you for reading this!

 

 

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I'm going to ask this simply because the number of new MO users lately that forget, or are unaware of, this is amazing.

Have you installed ALL your mods ONLY with MO and not by any other means, Steam, NMM etc.? Mod Organizer MUST have a clean 'Data' folder to work with and various issues may arise if it can't manage all the assets found there.

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I'm going to ask this simply because the number of new MO users lately that forget, or are unaware of, this is amazing.

Have you installed ALL your mods ONLY with MO and not by any other means, Steam, NMM etc.? Mod Organizer MUST have a clean 'Data' folder to work with and various issues may arise if it can't manage all the assets found there.

As said in the OP post, Mod Organizer was used on a completely fresh install of Skyrim. We made sure that any remnant files were removed.

 

Also, we will be trying FNVedit. I say we because I am assisting said person locally. So you may notice a distinct change in how OP types.

 

I personally have experience with Mod Organizer and can't seem to see what the problem is myself. In fact I just recently re-installed and redid my load order for New Vegas with MO no problem. However the person I am assisting with this endeavor is a rather new user to MO.

 

EDIT: Installed TES5Edit and attempted to run but it doesn't detect any of my mods, for obvious reasons. How does one get TES5Edit to work properly for Mod Organizer?

Edited by Zindrozaan
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EDIT: Installed TES5Edit and attempted to run but it doesn't detect any of my mods, for obvious reasons. How does one get TES5Edit to work properly for Mod Organizer?

 

It has to be installed as an executable in MO so it can see the VFS. Check out the wiki for details. I'm on my phone and I can't post the link.

https://wiki.step-project.com/TES5Edit#Recommendations

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