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Microstuttering in 3rd person running/horseback riding on good rig

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#16 TechAngel85

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Posted 09 August 2015 - 06:12 PM

This is very dependant on the resolution of the textures you're installing.

#17 scorpgul

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Posted 10 August 2015 - 04:56 AM

For me, increasing ReservedMemorySizeMb to 640 got rid of the stuttering.  It was pretty noticable at 512 but disappeared when pushed up to 640.  I thought I might have to push it up to 768 because of the number of mods (graphic upgrades) I'm using, but 640 seemed to have done the trick.

I tried so many things yesterday, messing with nearly all the ENBLocal.ini settings, switching them on and off. And I set ReservedMemorySizeMb up to 1024 yesterday and still what really brings down the stuttering is Distant Object Details variables:

 

fTreeLoadDistance

fBlockMaximumDistance

fBlockLevel1Distance

fBlockLevel0Distance

 

With the Ultra vallues, the stuttering persists and when it does I can clearly see a massive amount of textures, grass, trees, mountains, distant objects etc just pop out of nowhere.


Edited by scorpgul, 10 August 2015 - 03:49 PM.

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#18 scorpgul

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Posted 10 August 2015 - 05:09 AM

This is very dependant on the resolution of the textures you're installing.

I installed  2K textures. Did not touch any 4k textures. With a 980 Ti 6GB VRAM and 16 GB System RAM and with the game installed on an SSD, don't you think that I should be able to play the game at a constant 60 FPS at 1080p without stutter and having to bring down Distant Object Details to stop stutters. Even vanilla Skyrim stutters when Distant Object Detail is set at Ultra values, which baffles me.


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#19 TechAngel85

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Posted 10 August 2015 - 09:11 AM

What is your memory set to for SKSE? Try increasing it...

 

Default:

DefaultHeapInitialAllocMB=768
ScrapHeapSizeMB=256

 

Try:

DefaultHeapInitialAllocMB=1024
ScrapHeapSizeMB=256

 

 

Up your Reserved memory in enblocal.ini to 512 and leave it there.



#20 TechAngel85

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Posted 10 August 2015 - 09:32 AM

I was going to use DDSopt after installing STEP, however I read that it can actually cause issues so didn't proceed. Can you confirm that DDSOpt will not cause any issues whatsoever?
I cannot risk losing the current playthrough, have invested too much.

Just install the STEP Optimized textures if you're using STEP. Else, you can use these: https://www.nexusmod...im/mods/57353/?

 

This is the SkyrimPrefs.ini

iMultiSample=4 should be set to 0 with ENBoost/ENBSeries
 

This is the ENBLocal.ini:
 

Set VideoMemorySizeMb back to the STEP formula and ReservedMemorySizeMb to 512 since you're using mainly 2K textures for exteriors.

 

Then do as I suggested above with the SKSE.ini



#21 scorpgul

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Posted 10 August 2015 - 06:24 PM

What is your memory set to for SKSE? Try increasing it...

 

Default:

DefaultHeapInitialAllocMB=768
ScrapHeapSizeMB=256

 

Try:

DefaultHeapInitialAllocMB=1024
ScrapHeapSizeMB=256

 

 

 

Up your Reserved memory in enblocal.ini to 512 and leave it there.

 

iMultiSample=4 should be set to 0 with ENBoost/ENBSeries
 

Set VideoMemorySizeMb back to the STEP formula and ReservedMemorySizeMb to 512 since you're using mainly 2K textures for exteriors.

 

Then do as I suggested above with the SKSE.ini

 

I have now done exactly as you suggested.

 

SKSE.ini:

 

 

These are the inis from ModOrganiser, I did not touch the Skyrim inis found in the My Documents folder.

 

Skyrim.ini:

 

SkyrimPrefs.ini:

 

I am using Nvidia DSR, downsampling from 4k and the stuttering is identical to when I run the game at 1080p with Distant Object details at Ultra.

 

ENBLocal.ini:

 

VideoMemorySizeMb=13957. I got this value from:

";64-bit users with ≥ 8GB system RAM, set to formula: [Total Available Graphics Memory] − [170 (for Win7) or 350 (for Win8+)]" which is in the ENBOOST section from the STEP Guide.
[Total Available Graphics Memory] shows up as 14307 in the Adapter tab and I did 14307-350=13957.

With the Distant object Details values back to Ultra, I tested the game extensively and the stuttering is back . No change at all.

 

I have recorded the Skyrim Performance Monitor Logs so you can see exactly what is happening. This is the first time I run it and I have noticed that whenever a stutter happens, I/O jumps up at the same time the fps decreases. The sudden jumps lead me to believe this might be an I/O issue. What do you think? Check the CPU/GPU usage.

 

Logs:

https://www.mediafir...Stutter Log.log

https://www.mediafir...utter Log 2.log

 

 

I also used the console command "tb" to toggle borders and the stutters happen EXACTLY as I cross the yellow lines. Hmm what could this mean? I am trying to narrow this down now. I have to fix this!

 

I just the exact same run in First person and the stutter is non-existant. As soon as i switch to third-person or on horseback third person, the stuttering starts. This is very strange.


Edited by scorpgul, 10 August 2015 - 09:00 PM.

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#22 brokenpaine

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Posted 12 August 2015 - 01:40 PM

What happens to your game when you load all VANILLA INI's and original ENBseries INI?


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#23 phazer11

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Posted 13 August 2015 - 12:36 AM

You get a message telling you to fix your .ini's from ENBseries binaries. Other than that if you somehow managed to deal with the glitchyness you'd probably have bad performance and some mods that require ini edits won't work right.



#24 scorpgul

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Posted 13 August 2015 - 05:48 AM

So can any STEP people, super moderators or Skyrim modding pros help me out? I have uploaded the Performance Monitor Logs. Can someone please read my last post and take a look at it?

 

Thanks


Edited by scorpgul, 13 August 2015 - 06:01 AM.

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#25 brokenpaine

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Posted 13 August 2015 - 04:34 PM

My bad the question was directed to scorpgul. lol Just threw that out there because after reading through everything the INI's were seeming to be the red flag, but even more so, I'd say your modlist.The link you gave, is that on top of STEP. Are you using STEP or? Are you using MO or NMM?

 

Hey scorp I'd recommend reconfiguring your INI's from scratch and after that if the issue persists, you can at least rule that out.

Remember your trying to get this rolling with a powerful rig, which can be a pain. Use trial and error and start to rule out certain aspects.

 

So it's just an issue when horseback riding? Do you have Conienant horses installed? Any or Horse mods /follower Mods? Post your Load Order and Plugin Order. Using ENB or SweetFX/ReShadeMe?

 

To be honest even I deal with a little stutter, never in interiors, but in certain exteriors. But nothing bad enough to not break immersion. Sounds like you have it worse, but remember, with such a powerful card and monitor, getting control of your framerate and microstutter is a pain. I've seen this issue all over, have you not been able to google a reliable setup for your GPU? lol So many threads out there. I'll try and help my best though.


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#26 scorpgul

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Posted 13 August 2015 - 09:37 PM

My bad the question was directed to scorpgul. lol Just threw that out there because after reading through everything the INI's were seeming to be the red flag, but even more so, I'd say your modlist.The link you gave, is that on top of STEP. Are you using STEP or? Are you using MO or NMM?

 

Hey scorp I'd recommend reconfiguring your INI's from scratch and after that if the issue persists, you can at least rule that out.

Remember your trying to get this rolling with a powerful rig, which can be a pain. Use trial and error and start to rule out certain aspects.

 

So it's just an issue when horseback riding? Do you have Conienant horses installed? Any or Horse mods /follower Mods? Post your Load Order and Plugin Order. Using ENB or SweetFX/ReShadeMe?

 

To be honest even I deal with a little stutter, never in interiors, but in certain exteriors. But nothing bad enough to not break immersion. Sounds like you have it worse, but remember, with such a powerful card and monitor, getting control of your framerate and microstutter is a pain. I've seen this issue all over, have you not been able to google a reliable setup for your GPU? lol So many threads out there. I'll try and help my best though.

 

This is a fresh install of Skyrim and the full STEP:EXTENDED modlist exclusively, with install instructions followed to the letter using Mod Organiser. I have not installed any other mod that does not belong in STEP Extended. The original Skyrim.ini and SkyrimPrefs.ini files located in MyDocuments are vanilla intact and the ini files I use are the Mod Organiser ones. In fact, my whole Skyrim install is pure Vanilla. Everything is done from Mod Organiser. I can play Vanilla Skyrim if I don't launch the game through Mod Organiser. It contains the original intact .esm files.

 

All the texture mods are the 2K variants. Bashed patch, Dual Sheath Redux patch, FNIS patch and Dyndolod steps have all been successfully completed and are working.

 

 

My Mod Load Order straight from Mod Organiser:

 

 

My Plugins Load Order straight from Mod organiser:

 

Yes the issue happens almost exclusively when I am on foot in 3rd person mode and horseback riding in 3rd person. As soon as i cross a cell border, the stutter happens. In first person while crossing the same border, it's as if the stutter does not exist. And yes, the game is flawless and stutterfree in interiors. This problem only happens outside. Trust me I have tried I think every single "fix" posted on the internet and so far nothing has even come close to reducing the stutter like reducing "Distant object Detail" values to High down from ultra, namely:

 

fTreeLoadDistance

fBlockMaximumDistance

fBlockLevel1Distance

fBlockLevel0Distance

fSplitDistanceMult

 

fTreeLoadDistance being the MAIN culprit. At the Ultra value of 75000, the stutters are severe. At the High value of 40000, the stutters are reduced by 80%. I do not understand why this setting gives me such severe stutter when I have such a huge resource pool which is overkill for this game even when it's modded. Even on vanilla Skyrim when it is set at Ultra, I get stutters at cell borders which makes no sense at all.


Edited by scorpgul, 13 August 2015 - 10:16 PM.

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#27 scorpgul

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Posted 17 August 2015 - 07:31 AM

So yesterday I disabled pagefile, reenabled it and moved it to another drive and stutters still happen. Did not make any difference at all...

I've downclocked RAM to 1333mhz, used XMP profile, downclocked GPU, changed sata port, nothing works...

 

I have downgraded every single mod to the 1k version which is a huge embarrassment for a GTX 980 Ti and still the stutter persists when that damn treeloaddistance setting is set above High. This pretty much confirms that it has nothing to do with mods.

 

I have also read that the patch 1.4 that Bethesda released in 2012 caused this issue. It changed the way cell transitions take place and I have found many old threads dating from that specific time of people who had flawless stutterfree gameplay prior to that patch reporting the exact same stutters since then.

 

Like I mentioned, I remember once playing SKYRIM at butter smooth 60 fps at Ultra setting without any stutters whatsoever shortly after it released, and that was on Windows 7 and a GTX 680. I did a whole playthrough with a nord warrior reaching level 50. That was before any DLC ever came out as well.

 

Then when I got back to it after a while in 2013 to play the DLC, I was shocked to find the newly introduced stutters. That must have been after the patch.

 

What changed? Can I downgrade? If it restores it to how smooth it was when I played in 2011/2012, I am all up for it!

 

I used a clean vanilla profile with vanilla settings ULTRA and no mods at all and stutters still happen when fTreeLoadDistance is more than 40000 which is the High value. The same stutter happened on my GTX 780 Ti.

 

The carriage ride at the start is fine until Helgen becomes visible. It starts getting REALLY choppy and I see the fps drop from 60 down to 49. Then as soon as it enters Helgen, it's stable again. I get the same problem outside Riverwood. As I approach Riverwood from any side, the fps drops to 49 then starts climbing up slowly. When I am inside Riverwood, it's fine. And that is with 1k textures on a GTX 980 Ti...

 

I was starting to think that maybe it's a motherboard problem, but then I do not have this issue with any other game. My motherboard has the latest Bios and I am using the correct Intel Chipset Sata 6GB/s port for the SSD with an Asus SATA 6g/s cable. What is it about this goddamn game that is so special that even overkill hardware cannot run it? I noticed that Skyrim heavily relies on disc read as I can hear my SSD working hard and when the stutter happens, the SSD's noise stops as well for half a second. How is it possible than a modern SSD struggles with Reads in this game LOL. The exact same thing happened when I had the game on a 7200RPM Western Digital Caviar black and switching over to the SSD has made no difference at all except reduced loadtimes. This game has some serious issues.

 

Anyone care to help please? Is this the first time you guys who are Skyrim experts hear of such a problem? The input is very limited and I think I might as well give up on the game now. I have spent the last week trying to solve this. I've done so many intro runs and tried all manners of "sure fixes" in an attempt to solve this.


Edited by scorpgul, 17 August 2015 - 08:39 AM.

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#28 TechAngel85

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Posted 17 August 2015 - 10:23 AM

Just out of curiosity...

 

Have you made sure your DirectX is good? Download and install this: https://www.microsof...ails.aspx?id=35



#29 scorpgul

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Posted 17 August 2015 - 10:59 AM

Just out of curiosity...

 

Have you made sure your DirectX is good? Download and install this: https://www.microsof...ails.aspx?id=35

 

I just downloaded and ran it. It says DirectX setup has detected a newer or equivalent version of DirectX on this system. No installation is required. DirectX is all good.


Edited by scorpgul, 17 August 2015 - 11:33 AM.

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#30 GSDFan

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Posted 17 August 2015 - 04:46 PM

@scorpgul

Hi, in looking over your skyrimprefs.ini I see the following, iSize W=3840 and iSize H=2160. In your profile your display is as follows, BenQ XL2420T 120Hz 24inch 1920x1080 TN+. Have you tried to set your ini to 1920 x 1080?





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