I spent some time looking into this, and I feel that the author of this mod brings up a useful issue but it isn't the issue that this mod tries to solve. In Skyrim all vanilla ingredients with a particular effect have exactly the same strength of an effect independent of the cost of the ingredient. I had noticed previously that expensive ingredients didn't seem to help a potion very much and forgotten about this. For me the issue is that there should be variability in the effect strength of ingredients. There should be at least a weak correlation of the effect strength (and perhaps the rarity of the ingredient) with the value of the ingredient, and there should also be some variability in the effect strength even among ingredients of the same value.
The author of this mod felt that the effect strength of the 101 Bugs ingredients should be changed. There could to be a few that might benefit from change, but my conclusion is that it is primarily the effect strength of the vanilla ingredients that should have some changes vs. the effect strength of the ingredients from this mod.