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Archive Invalidation: All characters using FLNV install have white faces.


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#1 cds20

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Posted 07 April 2015 - 10:26 AM

Hi,

 

So after converting my skyrim game over to Mod Organizer and absolutely loving it, I decided to transfer my FNV game. However I used TTW and decided to use the Fear and Loathing STEP guide to set up a running game first.  I only diverted from it in the term of body meshes (i prefer breeze over roberts). After disregarding ILO (crashed everytime) and SPICE of LIfe (crashed everytime also) I was able to start a new game.

 

The problem is, once in all the characters face textures are white like its a texture bug. After trying a suggestion to run the game with all the bsa's unchecked, I am sadly no closer to where I want to be. Archive Invalidation is checked in the Step Profile and the files are ordered as they appear in the guide. Any suggestions?

 

EDIT: Well I have resolved the issue myself by extracting the archives and hiding to a handful of mods. I guess the BSA's aren't packaged correctly. It also fixed half of the game crashes on start up that I had with ILO and Spice.


Edited by cds20, 07 April 2015 - 12:44 PM.

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#2 FalloutAddict

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Posted 10 April 2015 - 09:28 AM

I would try and load the same mods with a different Mod Manager, like FOMM? If the problem doesn't occur with the bsa's then you know the problem is with MO and not the way they were packaged. The white face bug is a common bug I have heard of it before not sure if it is Mod Organizer specific or vanilla? 


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#3 EssArrBee

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Posted 10 April 2015 - 01:37 PM

What version of MO do you have?


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#4 cds20

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Posted 10 April 2015 - 07:47 PM

I'm using 1.2.18 and I was using NMM before this so I know the BSA's worked there. But like I said extracting the bsa's on a handful of mods resolved the white face bug and mods crashing the game.0


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#5 GrantSP

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Posted 10 April 2015 - 08:28 PM

BSA handling is much improved in the 1.3.x series so once that leaves beta you will be able to load all the bsa files you want.


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