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Paarthurnax Bypass (by Gshinji)


Omolong

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  • 1 month later...

After watching the linked video my preference would be for P. Bypass. I think the player dialogue could be expanded a touch more as it is a tad light on. But overall this is much more preferable than the unvoiced dialogue and wordy options for P. Dilemma

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There is one record in the STEP Extended patch that includes The Paarthurnax Dilemma. Changing this to instead support Paarthurnax Bypass looks fairly straightforward. I built a version of the STEP patch with this substitution, but I haven't rested it yet (I don't think it's easy to test).

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Well, if we get into serious testing, at least that part would be done at some level. As I said - I have zero ability to handle that kind of thing, and I'll always support voiced mods vs. wordy non-voiced options (assuming decent voice acting, of course... if it were like the original Two Worlds... *shudder*).

Edited by Shadriss
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  • 3 weeks later...

There is one record in the STEP Extended patch that includes The Paarthurnax Dilemma. Changing this to instead support Paarthurnax Bypass looks fairly straightforward. I built a version of the STEP patch with this substitution, but I haven't rested it yet (I don't think it's easy to test).

would you be willing to make said file available for others?

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