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DDSopt - texture optimization problem

ddsopt texture problem

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#1 nameerf

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Posted 18 June 2015 - 03:40 AM

Hi all,

 

I followed the guide recently and all went well..

I then decided to do some DDSoptmization as recommended and I followed the "Fallout QUICK-START GUIDE" optimizing the list of recommended mods. I also "split" the large mods with multiple resolutions as decribed by the "Additional Batch File Capability" text snippet for the mods: NMCs Texture Pack, UHQ Terrain Overhaul and the DLC Retextures.

 

I should also note that I used the default Constraints with 2048x2048 resolution limit for everything except for "Mod Exterior Normal Maps" which I used 1024*1024 to reduce VRAM use a little.

For the most part all went well except for the folowing problem (see screenshot):

Attached File  screenshot.png   259.51KB   2 downloads

 

Every rock in the game looks like this. I narrowed down the problem to the "UHQ Terrain Overhaul" mod and I redid the optimization but this time I used 2048x2048 resolution limit for everything and the problem is gone!

 

Is there something wrong with the textures of this mod and DDSoptimization? Because I would like to use 1024*1024 for "Mod Exterior Normal Maps" for all mods if possible.

 

I have an old but decent 560ti GPU with 2GB of VRAM.

 

Thanks

 

Edit: typo


Edited by nameerf, 18 June 2015 - 11:02 AM.

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#2 Kelmych

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Posted 18 June 2015 - 09:55 PM

DDSopt doesn't work on every texture although there usually aren't any problems unless the texture has a drastic change in it. Were you able to determine which texture it is; it is likely to be a singe texture used in many places in the game? Did you look in the DDSopt logs to see if there were any textures that had problems?



#3 nameerf

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Posted 19 June 2015 - 03:16 AM

No I didn't go that far as to search and find the problematic texture, but I checked the log's final status at the bottom where it reported 14|15 broken textures IIRC.

 

If it helps I could do it one more time (I have an SSD) and attach the log(s) here, because I don't have THAT much free time to actually search for the problematic texture(s)..


Edited by nameerf, 19 June 2015 - 03:17 AM.

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#4 Audley

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Posted 19 June 2015 - 03:21 AM

For whatever reason, DDSopt does MOST textures well for me. But I always end up having issues with the following textures: rocks, roads, and the face textures for NPC's. I am also using the UHQ Terrain Overhaul too. What I would do if I were you is to go ahead and re-optimize the textures but first remove all the rocks. 


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#5 nameerf

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Posted 20 June 2015 - 02:47 AM

@Audley

 

Thanks for the suggestion. Maybe I'll try that.


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#6 Kelmych

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Posted 21 June 2015 - 01:35 AM

The batch files for optimizing vanilla Fallout textures exclude facial textures because of potential problems when optimizing these.





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