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Facegen/Chargen confusion


Harpalus

Question

Firstly, I apologize if this is in the wrong forum. I'm posting this because the new Painterly warpaint replacers are out, and look better than vanilla on my character even when resized down to 256x256. I thought I would look into exporting NPC faces in the Creation Kit to allow NPCs to benefit from the new warpaint, thinking that this would be a reasonable simple process. However, not only does it complain that my textures are sized incorrectly, but every character's face that I export seems to be garbage data.

 

This is a little frustrating, and I've not found a wealth of information on this nor found any easy way to simply re-export all NPC faces. Does everybody else using warpaint retextures simply ignore the fact that they don't affect NPCs? The new textures make warpaint look actually painted on, but they're not particularly useful to me if the only person using them is my own character. I'm not using skse to increase the resolution of the warpaint and I'm already working with downsized textures, so their high resolution shouldn't be affecting the Creation Kit's output here.

 

Considering that the garbage chargen output doesn't seem to affect anybody releasing mods with NPCs, I'm thinking that there's something basic that I'm doing wrong.

Edited by Harpalus
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