- 0
How to resolve NavMesh conflicts in TES5Edit?
-
Similar Content
-
- 3 replies
- 1,144 views
-
- 2 replies
- 403 views
-
If I right clicked "remove" on objects from an esp, is it possible to restore the full mod if I didn't make a backup?
By Brambleshire,
- 7 answers
- 723 views
-
-
Recently Browsing 0 members
- No registered users viewing this page.
Question
Sacralletius
While building a new load order, I stumbled upon some conflicting NavMeshes in TES5Edit.
I was wondering whether there is a way to resolve them in TES5Edit?
This is what I'm talking about:
https://i.imgur.com/3SA2UGe.png
I doubt a normal Conflict Resolution Patch is capable of resolving these conflicts?
Or is there a way I don't know of?
Thank in advance
Kind regards
Sac
Link to comment
Share on other sites
8 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now