- 0
Clear and Present Danger F03 Guide - Missing Masters?
-
Similar Content
-
MO2 unchecking plug-ins & Messing Up Mod Order
By BlahbyBlueBla,
- SKYRIMLE
- mod organizer
- (and 4 more)
- 6 answers
- 173 views
-
- 7 answers
- 369 views
-
- 1 answer
- 8,005 views
-
-
Recently Browsing 0 members
- No registered users viewing this page.
Question
13thGeneral
After going through the guide, all the way down through the Conditional Mods section, looking at the plugins list shows a few "missing masters" warnings. I'm just curious if this is expected, or perhaps I missed something?
I have not yet sorted the load order (it is in the order as installing placed them), I have not done any bashed patch or merged patches, I have not optimized the textures, or done anything else outside of the steps outlined in the guide, up to this point.
The mods with the warning (unsorted load order);
GlowingGhouls-MMM.esp; missing Master 'Mart's Mutant Mod.esm'
xCALIBR_20CW_v5.12.esp; missing Master 'xCALIBR.esm'
Mart's Mutant Mod - Natural Selection.esp; missing Master 'Mart's Mutant Mod.esm'
Mart's Mutant Mod - Zones Respawn.esp; missing Master 'Mart's Mutant Mod.esm'
Compatibility Plugin00 TalonCo & Marts.esp; missing Master 'xCALIBR.esm'
SVDforFWE.esp; ; missing Master 'ZL-SVD-xCALIBR.esm'
20th Century Weapons -Plus- Reborn Cut Weapons.esp; ; missing Master 'xCALIBR.esm'
20th Century Weapons -Plus- Reborn FWE-WMK-Calibr14_V1_70RC_18668.esp; missing Master 'xCALIBR.esm'
Blackened FWE + MMM + EVE + Project Beauty.esp; missing Master 'Mart's Mutant Mod.esm'
Any feedback is appreciated.
Edited by 13thGeneralLink to comment
Share on other sites
4 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now