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Skyrim

FALMER (by Kajuan)

mod texture npc falmer

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#16 EssArrBee

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Posted 19 July 2015 - 02:06 PM

Stop stealing my job! ;-) The author is a nice person, but I'd love to see him/her stop slapping on grain and thinking it makes stuff more detailed. I can't actually believe this person posts texture file comparisons in the images too. Most people would try and hide that it's upscaled. That is some brass right there!

A lot of people get obsessed with the 'new' stuff. Always thinking that whatever just came out is better because you haven't seen it before. When the newness wears off it stops looking all that great. It happens quite a bit, even around here.



#17 SparrowPrince

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Posted 19 July 2015 - 02:17 PM

@Tech

 

Where did I say it's not better than current STEP? I was giving my opinion. I think you should look into things like this though as I have said before. If I took a vanilla sword - blew it up twice and added various noise layers - it would look better. Would it be worth the performance costs though? Probably not.


Edited by SparrowPrince, 19 July 2015 - 02:30 PM.

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#18 SparrowPrince

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Posted 19 July 2015 - 02:29 PM

A lot of people get obsessed with the 'new' stuff. Always thinking that whatever just came out is better because you haven't seen it before. When the newness wears off it stops looking all that great. It happens quite a bit, even around here.

Yeah I look at the hot files on Nexus sometimes and this is true. A lot of older files don't register with newer users. They just spot this new item and have never checked if there is a better alternative available. A good example off the top of my head was that Better Dynamic Snow clone. It didn't add anything over our mod and I don't get why it was released in all honesty. I would have let the guy work on our version if he asked. It's all about the 'credz' sadly.


Edited by SparrowPrince, 19 July 2015 - 02:31 PM.

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#19 TechAngel85

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Posted 19 July 2015 - 02:55 PM

Added compares to OP. I tried to take shots in the same environment where you're going to see the falmer (Deepwater Crossing in this case).

#20 oqhansoloqo

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Posted 19 July 2015 - 03:17 PM

Added compares to OP. I tried to take shots in the same environment where you're going to see the falmer (Deepwater Crossing in this case).

I'm glad you did this, because it's clear to me that it looks better than the other two.

 

EDIT:  Granted, not a WHOLE lot better, but I like the extra roughness/texture of the skin.


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#21 EssArrBee

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Posted 19 July 2015 - 03:20 PM

Emerald Reign's version all the way. The face, chest, and shoulders are much more twisted with all the lines in the skin. Much higher quality than this mod.



#22 TechAngel85

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Posted 19 July 2015 - 03:26 PM

Emerald Reign's version all the way. The face, chest, and shoulders are much more twisted with all the lines in the skin. Much higher quality than this mod.

Link?

#23 EssArrBee

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Posted 19 July 2015 - 03:30 PM

Link?

The BoS creatures are done by Emerald Reign.

 

I forget that he isn't quite as well known among Skyrim modding as he is with FNV, but his name is listed in the title credits on the BoS mod page, so I assumed people knew by now he did those textures.



#24 TechAngel85

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Posted 19 July 2015 - 03:34 PM

Oh. I typically refer to the mod rather than the author because the mod name will be known well before the author's. I only know a handful of author names.

#25 SparrowPrince

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Posted 19 July 2015 - 03:36 PM

Agree with Ess. The Falmer look more menacing with BoS.

 

Edit: The veins are a bit too elevated, but the darker tone makes them look twisted. Really FALMER and vanilla look the same. If it were between them I would say vanilla because the extra flare that could have been added with FALMER has not been realized.


Edited by SparrowPrince, 19 July 2015 - 03:46 PM.

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#26 EssArrBee

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Posted 20 July 2015 - 10:55 PM

It wasn't Insanity that did the AV pack I really liked, it was StarX. Been a long time since I used that mod. Here's his retex of the falmer:

15708-5-1335212977.jpg



#27 TechAngel85

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Posted 20 July 2015 - 11:16 PM

What are you using to take your shots, because that looks blurry/stretchy to me as well? Just doesn't look like it's mapped to the mesh right...



#28 EssArrBee

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Posted 20 July 2015 - 11:21 PM

That's from the mod's page. I think it's just from it being taken in game with a bunch of interior fog. I believe that picture is from 2012.



#29 oqhansoloqo

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Posted 21 July 2015 - 06:13 PM

I will agree that the BoS version of the falmer does look the most menacing due to the darker tone of the skin and shadows which bring out some of the lean and gaunt features, including the veins.


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#30 TechAngel85

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Posted 21 July 2015 - 07:09 PM

That's enough approval for me. BoS it is. Dropping this one from testing.

Unmarked for Testing.



Also tagged with one or more of these keywords: skyrim, mod, texture, npc, falmer

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