Impulseman45 here. Thanks for considering Lepidoptera Of Skyrim for S.T.E.P..
I will try and answer a few questions that I saw come up already. The first is the 101 bugs thing. The reason that Lepidoptera Of Skyrim is not compatible with 101 bugs is the meshes themselves, not the textures. While the meshes at this point are based on the old Skyrim moth mesh, I had to make some changes to the UV-Mapping of the mesh so that my higher resolution textures could be applied, and to fix the whole monarch reversed wing issue, and make it so that the Luna did not use a folded texture that applied the same image to front and back wings. In end this broke 101 bugs, meaning that if you try and use both you will see that 83Willows textures no longer line up properly. 101 bugs is built on the old Skyrim meshes and would have to be fully updated to my new mesh. I was asked to do this, but 101 bugs is not my mod, and I do not believe on stepping on another mod authors toes unless I have talked it over with them, and it has had no real update in years. I know that 83willows is still active in the modding community as they have been helping with some texture work on some pretty big Fallout 4 mods. I am totally open to share the texture templates and meshes with 83willows so that they can make the appropriate updates to the mod and make it compatible. I will try and send a message to them to see if they want to make an updated and compatible version. That is the best I can do for that mod.
Another thing that was occasionally brought up was the glowing Luna moth mod. I did make a glowing version of the Luna, I have it, and plan to release it soon for those that really want to have them glow in game.
I also saw it mentioned about shadow casting. The mesh is set to shadow-cast. I can't quiet remember, but there was an issue when turning if off. If you have a decent GPU it really shouldn't be that much of a big deal. The shadows are very small compared to say the complex shadow of a tree. Shadow quality can be adjusted in the .ini files and has numerous options to make them very clear and sharp to nonexistent. Also an ENB will effect shadow as well.
What I can tell everyone is that the mod is not finished. I needed to take some time off from Skyrim, but I am starting to get back to my mods, both of them, and do some updates. Right now I can't go into any real details. I do want to add some of the butterflies and moths from CACO that I made, just for users that choose not to use it. It would only be the ones that I made for myself. The ones that kryptopyr made and I adapted to the new mesh will stay with CACO. I just needed to figure out how to add them to the spawn points. Actually what you got in CACO and LOS were just about half of what kryptopyr and I had in mind. We could have gone totally wild, but it was turning into quite a big deal and I had to rein things in and kryptopyr was looking at an impending deadline. Making the static meshes was the real time consumer. But they are allot more detailed than the active animated ones.
I will pop in and check on things from time to time and answer any questions I can. Again thanks for considering Lepidoptera Of Skyrim for S.T.E.P.
And thanks kryptopyr, for going out of your way to help out on this and answering questions. You have been a good friend and fellow mod author and it was a real pleasure to work with you.