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Skyrim No Start, ENBoost Warning


aba42

Question

As far as I can tell, I have followed the STEP 2292 directions to a "T".  But, it won't start.  I get the initial screen, spinning logo, ready to select new, then a RED WARNING splashes onto the top of the screen stating that ENBoost Speed Hack is running without graphics.  As far as I can tell, those are the specific instructions for setting up enblocal.ini, aren't they?  As SOON as that flashes up on the screen, my hard drive light just stops.  So, I 3-finger salute, open Task Manager --> Skyrim Not Responding.  Does someone have time to look over my three main ini files, please?

 

ENBLOCAL.INI (from D:\Steam\steamapps\common\Skyrim

 

 

 

[PROXY]
EnableProxyLibrary=false
InitProxyFunctions=true
ProxyLibrary=other_d3d9.dll

[GLOBAL]
UsePatchSpeedhackWithoutGraphics=true
UseDefferedRendering=false
IgnoreCreationKit=true

[PERFORMANCE]
SpeedHack=true
EnableOcclusionCulling=true

[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0

[MEMORY]
ExpandSystemMemoryX64=false
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=64
VideoMemorySizeMb=3862
EnableCompression=true
AutodetectVideoMemorySize=false

[WINDOW]
ForceBorderless=false
ForceBorderlessFullscreen=false

[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=16
ForceLodBias=false
LodBias=0.0
AddDisplaySuperSamplingResolutions=false
EnableVSync=true
VSyncSkipNumFrames=0

[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=false
FPSLimit=10.0

[iNPUT]
//shift
KeyCombination=16
//f12
KeyUseEffect=123
//home
KeyFPSLimit=36
//num /       106
KeyShowFPS=106
//print screen
KeyScreenshot=44
//enter
KeyEditor=13
//f4
KeyFreeVRAM=115
//B
KeyBruteForce=66

[ADAPTIVEQUALITY]
Enable=false
Quality=1
DesiredFPS=20.0

[ANTIALIASING]
EnableEdgeAA=true
EnableTemporalAA=false
EnableSubPixelAA=true

[FIX]
FixGameBugs=true
FixParallaxBugs=true
FixParallaxTerrain=true
FixAliasedTextures=true
IgnoreInventory=true
FixTintGamma=true
RemoveBlur=false
FixSubSurfaceScattering=true
FixSkyReflection=true
FixCursorVisibility=true
FixLag=false

[LONGEXPOSURE]
EnableLongExposureMode=false
Time=1.0
BlendMax=0.0

 

SKYRIM.INI (from C:\Users\owner\MyDocuments\My Games\Skyrim)

 

[General]
sLanguage=ENGLISH
sIntroSequence=
fFlickeringLightDistance=8192

uExterior Cell Buffer=36

[Display]
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=2048
bAllowScreenshot=1
fSunShadowUpdateTime=0.25
fSunUpdateThreshold=1.5
iPresentInterval=1
fDefault1stPersonFOV=85.0
fDefaultWorldFOV=85.0

[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0

[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
fGrassFadeRange=10000
iMaxGrassTypesPerTexure=7
iMinGrassSize=40

[Trees]
bEnableTreeAnimations=1
bEnableTrees=1

[interface]
bShowTutorials=0

[MapMenu]
fMapWorldYawRange=400
fMapWorldMinPitch=0
fMapWorldMaxPitch=90

[GeneralWarnings]
[General Warning]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa

[Camera]
fMouseWheelZoomSpeed=10

[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
f1PArrowTiltUpAngle=0.7
f3PArrowTiltUpAngle=0.7
f1PBoltTiltUpAngle=0.7

[Papyrus]
fPostLoadUpdateTimeMS=2000.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0

[Water]
bReflectLODLand=1
bReflectLODObjects=1
bReflectLODTrees=1
bReflectSky=1
 

 

SKYRIMPREFS.INI (from C:\Users\owner\MyDocuments\My Games\Skyrim)

 

[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
[imagespace]
bDoDepthOfField=1
iRadialBlurLevel=2
[Display]
iBlurDeferredShadowMask=3
fInteriorShadowDistance=3000.0000
fShadowDistance=8000.0000
iShadowMapResolutionSecondary=1024
iShadowMapResolutionPrimary=2048
iShadowSplitCount=2
iMaxAnisotropy=0
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=8192.0000
fGamma=1.0000
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=2000.0000
fShadowLODStartFade=400.0000
fLightLODStartFade=3500.0000
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=0
iMultiSample=4
iShadowMode=3
bTreesReceiveShadows=1
bDrawLandShadows=1
bFull Screen=1
iSize H=1440
iSize W=2560
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel1FadeTreeDistance=6144.0000
fMeshLODLevel2FadeTreeDistance=4096.0000
fMeshLODLevel2FadeDist=10000000.0000
fMeshLODLevel1FadeDist=10000000.0000
iScreenShotIndex=2
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxDecalsPerFrame=250
iMaxSkinDecalsPerFrame=100
bFloatPointRenderTarget=1
sD3DDevice="NVIDIA GeForce GTX 660 Ti"
bFXAAEnabled=0
iShadowMapResolution=4096
fShadowBiasScale=0.1500
iShadowMaskQuarter=4
iAdapter=0
iPresentInterval=1
iShadowFilter=3
bShadowsOnGrass=1
bTransparencyMultisampling=0
bDeferredShadows=1
bDrawShadows=1
[Grass]
b30GrassVS=0
fGrassStartFadeDistance=18000.0000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
[MAIN]
bGamepadEnable=1
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=0
bSaveOnTravel=0
bSaveOnWait=0
bSaveOnRest=0
fSkyCellRefFadeDistance=150000.0000
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=2
[interface]
bDialogueSubtitles=1
bGeneralSubtitles=1
fMouseCursorSpeed=1.0000
bShowCompass=1
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0125
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
bMouseAcceleration=0
bUseKinect=0
[Particles]
iMaxDesired=750
[saveGame]
fAutosaveEveryXMins=60.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=1.0000
uID3=94881
fVal2=0.4000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.8000
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[TerrainManager]
fTreeLoadDistance=75000.0000
fBlockMaximumDistance=250000.0000
fBlockLevel1Distance=70000.0000
fBlockLevel0Distance=35000.0000
fSplitDistanceMult=1.5000
bShowLODInEditor=0
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=200
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
[LOD]
fLODFadeOutMultObjects=15.0000
fLODFadeOutMultItems=15.0000
fLODFadeOutMultActors=15.0000
fLODFadeOutMultSkyCell=1.0000
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=3
[blurShaderHDR]
bDoHighDynamicRange=1
[blurShader]
bUseBlurShader=0
[Water]
iWaterReflectHeight=1024
iWaterReflectWidth=1024
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1

 

 

Thank you!!  Allen

Edited by Greg
Added spoiler tags
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Hi Allen,

 

Please use spoiler tags for long strings of text like that; it makes things looks so much cleaner. Highlight the text you want to be affected, click the button to the left of font, and select "spoiler".

 

It would be great if you could edit your post. See the STEP Community Citizenship Guidelines regarding Posting for more details: https://wiki.step-project.com/Guide:STEP_Community_Citizenship#Posting

 

 

Regarding your query:

 

"ReservedMemorySizeMb=64" should be set to 512 as per the guide. Start at 512 and test at progressively lower values until you experience stutter. At that point the setting is too low.

 

You are looking in the wrong place for your Skyrim.ini and your SkyrimPrefs.ini. MO stores these separately for each MO profile. Go to "[...]\Mod Organizer\profiles\[name of your profile here]". Again, please read the MO Guide. It is very useful.

 

Edit: Also, it would be good to know your SKSE.ini values.

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Thank you, I'm saving your message for my future guidance in addressing the forum.  Some day, I'll do something right, huh?  Since the initial Skyrim run (pre- or early-S.T.E.P.) generated Skyrim.ini and SkyrimPrefs.ini, I mistakenly have thought all along that those were the ones to edit.  Should I delete them and move them to Profiles, in case I need to restart Vanilla Skyrim for some reason, then Skyrim would generate a new one), or should I leave these edited inis there?  Meanwhile, my SKSE inie (from D:\Steam\steamapps\common\Skyrim\SKSE):

 

[General]
ClearInvalidRegistrations=1

[Memory]
DefaultHeapInitialAllocMB=768
ScrapHeapSizeMB=256

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It doesn't matter if you leave them for now, as you can always regenerate new .ini's in the default My Documents location by deleting them and running SkyrimLauncher.exe again.

 

One way or another you should get the .ini tweaks STEP recommends in the MO profile, though, and once that is done, test it to see if the problem remains.

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Nope, same thing.  Opening screen, ENBLocal.ini warning that it's not supposed to be set up that way (I assume that's what the red color means),  then the hard drive stops spinning, and Task Manager reports Skyrim Not Responding.

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Ignore the red warning from ENBoost. This is just an informational message saying the graphics features of ENBoost have been disabled, and this is is correct for STEP. Run Skyrim again and wait a few minutes after that red message shows up to see what happens.

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Nope, same thing.  Opening screen, ENBLocal.ini warning that it's not supposed to be set up that way (I assume that's what the red color means),  then the hard drive stops spinning, and Task Manager reports Skyrim Not Responding.

Make sure the SKSE.ini is the one found inside the SKSE Scripts mod, or another mod of your choosing, that is loaded from MO.

 

Although technically it shouldn't make any difference, after my recent install of the complete STEP guide I only had an INI in the Skyrim install, not loaded from MO, and although it had the correct settings to avoid a common ILS problem, incorrect memory settings, I was getting an ILS. Only after deleting the one in Skyrim and loading one from MO was I able to start the game.

 

As I say this shouldn't make a difference but it did for me. Maybe you too.

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As for my SKSE program, skse_loader.exe is loading from D:\Steam\steamapps\common\Skyrim\skse_loader.exe (that's the Binary).  The Start In is D:\Steam\steamapps\common\Skyrim.  Does that mean it's not even seeing the skse.ini because its in the Skyrim\SKSE folder?  Or does it just pick it up from there?  There's no skse.ini in the Skyrim root directory


As far as I can search, there's only one SKSE.ini in the entire Skyrim directory, under Skyrim\SKSE.


Oh, and I am initiating SKSE through MO, not as a separate program.

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For what it's worth, Windows 7 System Event Viewer Shows This:

 

[spoiler=Windows System Event Viewer Skyrim Crash]Log Name: Application
Source: Application Hang
Date: 1/20/2016 6:35:18 PM
Event ID: 1002
Task Category: (101)
Level: Error
Keywords: Classic
User: N/A
Computer: Aliens
Description:
The program TESV.exe version 1.9.32.0 stopped interacting with Windows and was closed. To see if more information about the problem is available, check the problem history in the Action Center control panel.
Process ID: 187c
Start Time: 01d153f3c71d21d4
Termination Time: 65
Application Path: D:\Steam\steamapps\common\Skyrim\TESV.exe
Report Id:

Event Xml:



1002
2
101
0x80000000000000

385944
Application
Aliens



TESV.exe
1.9.32.0
187c
01d153f3c71d21d4
65
D:\Steam\steamapps\common\Skyrim\TESV.exe


55006E006B006E006F0077006E0000000000

 

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Here's another one, in case that was different.  First the event viewer report:

 

[spoiler=Event Viewer Report]Log Name: Application
Source: Application Hang
Date: 1/20/2016 6:35:18 PM
Event ID: 1002
Task Category: (101)
Level: Error
Keywords: Classic
User: N/A
Computer: Aliens
Description:
The program TESV.exe version 1.9.32.0 stopped interacting with Windows and was closed. To see if more information about the problem is available, check the problem history in the Action Center control panel.
Process ID: 187c
Start Time: 01d153f3c71d21d4
Termination Time: 65
Application Path: D:\Steam\steamapps\common\Skyrim\TESV.exe
Report Id:

Event Xml:



1002
2
101
0x80000000000000

385944
Application
Aliens



TESV.exe
1.9.32.0
187c
01d153f3c71d21d4
65
D:\Steam\steamapps\common\Skyrim\TESV.exe


55006E006B006E006F0077006E0000000000

 

 

Second, the actual machine language mess (i.e., the temporary text file generated as a result of the hang.

 

[spoiler=Windows Event Viewer Generated in-depth description of Hang]



 

 

 







- System







   




- Provider









     
[ Name] Application Hang







   





- EventID 1002









     
[ Qualifiers] 0







   






  Level 2






   






  Task 101






   






  Keywords 0x80000000000000






   




- TimeCreated









     
[ SystemTime] 2016-01-21T02:35:18.000000000Z







   






  EventRecordID 385944






   






  Channel Application






   






  Computer Aliens






   





  Security





- EventData








      TESV.exe







      1.9.32.0







      187c







      01d153f3c71d21d4







      65







      D:\Steam\steamapps\common\Skyrim\TESV.exe







       







      55006E006B006E006F0077006E0000000000


 

 

 

NOW, if ANY of you actually understand any of that, first I bow down in abeisance at your feet (as I have NEVER taken a computer class more thick that PL/I back before you all were born (i.e., early 1970's).  Second, is there ANY clue in there as to where the heck I've messed up in following the S.T.E.P. 2.2.9.2. guidance?  Thank yoU!!!  Allen


Well HECK, I apologize, I didn't realize that the generated "txt" file wasn't "txt" it was html (i.e., the stuff you write web pages from.  So, here's a text of that webpage information, in case you actually have sleuths in your group who understand this stuff?

 

[spoiler=Text Rendition of earlier HTML data generated by TESV Hang.]



 

 

 







- System







   




- Provider









     
[ Name] Application Hang







   





- EventID 1002









     
[ Qualifiers] 0







   






  Level 2






   






  Task 101






   






  Keywords 0x80000000000000






   




- TimeCreated









     
[ SystemTime] 2016-01-21T02:35:18.000000000Z







   






  EventRecordID 385944






   






  Channel Application






   






  Computer Aliens






   





  Security





- EventData








      TESV.exe







      1.9.32.0







      187c







      01d153f3c71d21d4







      65







      D:\Steam\steamapps\common\Skyrim\TESV.exe







       







      55006E006B006E006F0077006E0000000000


 

 


DANG IT, that's the same thing.  OK, I PDF'ed it, and this time it captured the actual html, so maybe this will explain the codes.


Oops, it fell off the last one...it's attached to this one.

Hang.pdf

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As for my SKSE program, skse_loader.exe is loading from D:\Steam\steamapps\common\Skyrim\skse_loader.exe (that's the Binary).  The Start In is D:\Steam\steamapps\common\Skyrim.  Does that mean it's not even seeing the skse.ini because its in the Skyrim\SKSE folder?  Or does it just pick it up from there?  There's no skse.ini in the Skyrim root directory

As far as I can search, there's only one SKSE.ini in the entire Skyrim directory, under Skyrim\SKSE.

Oh, and I am initiating SKSE through MO, not as a separate program.

If you are using Mod Organizer, SKSE.ini should not be in the Skyrim directory and this is most likely the cause of your problem. The SKSE.ini file should be in the  SKSE mod like this:

YiV7RZHhMSwsaq07

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@aba42

May I remind you of the STEP Citizenship Guidelines. Take note of point 3 under the heading of "Posting".

 

We can all appreciate you want to get your game up and running but just curb your enthusiasm and allow us to attend to matters. ::):

 

The event log reports are of no use to us here, we are modding forum and they will possibly be of better use by a Microsoft support team, if such a thing exists. However they do look like you have issues with the executable. Try a verification through Steam to acquire a new one.

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Well, DRAT.  I've got TWO of them.  One is in Skyrim\SKSE, the other is where MO installed it, in Skyrim\mods\Skyrim Script Extender, as your diagram shows.   Let me change the path to the file and try it again!  DRAT!!!  By the way, this is the text of the Skyrim Script Extender skse.ini:

 

[Display]
iTintTextureResolution=2048

[General]
ClearInvalidRegistrations=1

[Display]
iTintTextureResolution=2048

[Memory]
DefaultHeapInitialAllocMB=768
ScrapHeapSizeMB=256

 

Don't know why there are two "[Display]" settings, should I remove one?

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Ok, I apologize.  Back to basics.  I wish to use the skse.ini file in the Skyrim\mods\Skyrim script extender folder.  I don't understand how that changes either the "Binary" or the Start In for SKSE in MO.  How do I get the skse_loader to point to Skyrim\mods\Skyrim script extender for the skse.ini file?


That is, should I just uninstall and reinstall SKSE with MO (following the S.T.E.P. directions again)?  Or just delete or rename the one that's in Skyrim\SKSE?

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