Best Answer JawZ , 08 February 2016 - 02:58 PM
The larger the Shadow distance and game FOV, the more blocky the shadows will be. I run with 4096 shadow resolution, ShadowBlur at 3, FOV at 65 and a shadow distance of 8000. Looks ok, but it will never look great/good with Bethesda's Gamebryo engine.
Going above FOV at 65 with 1080p resolution will make your shadows blocky in certain viewing angles but a FOV at 80 or above will make them blocky no matter viewing angle.
These shadow questions have been aswered before, many times over both here on the STEP forum and around the net.Go to the full post