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ramccoid

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ramccoid last won the day on July 13 2016

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  1. Thanks for considering this for STEP, it very much appreciated and is considered a real accolade in the Skyrim modding community . Sorry for not being around the community much, for the past load of months but I've been dealing with personal problems in the real world which has taken up a lot of my thoughts and time but I'm nearly out the woods and I looking forward to finish more of my uncompleted work for release in Skyrim (I'm considering waiting for the special edition version though, unless popular demand suggests otherwise ) and FO4 and hopefully spent more time in the forum. Thanks very much.
  2. Mod Source: Steam by ramccoid This retextures the steam effects found in the volcanic regions and Dwemer ruins of Skyrim it also now effects the Dwemer robots.. It also retextures the churning water effects which appear beneath the billowing steam in the volcanic regions. I have redirected the textures in the meshes to use their own textures added by me, to make them compatible with water mods and to not interfere with any other meshes which use the same textures to achieve a different effect, as Bethesda likes to do a lot with the smoke textures. Which means, the new steam and churning water textures will only change these effects and nothing more. Available in x256, x512, x1024 and x2048 sized textures.
  3. Mod Source: Stars by ramccoid This mod retextures the stars and the galaxy nebula seen in the night skies of Skyrim. I was never satisfied with the look of the night sky so I decided to have a go at changing it to something a bit more pleasing to view and give a reason to actually look up and examine the sky a bit more. Available in x256, x512, x1024 and x2048 sized textures.
  4. Mod Source: Spray by ramccoid This retextures the spray effect when waves hit the shore and adds foam to the wave water. Dragon Born DLC is required, I don't know if it is needed when using W.A.T.E.R. or Realistic Water 2. I didn't like the vanilla effect of the water spray, I personally think it looks unreal and tacky and totally out of place compared to the surrounding environment. So I went about seeing if I could make them look more natural and this is the result I came up with. Available in x256, x512, x1024 and x2048 sized textures.
  5. Mod Source: Soul by ramccoid This retextures the effect which is displayed when you absorb a soul of a dragon. I've made the effect more colourful and with more soul streaks to make a change from the default one which isn't too bad anyway. Try this one if you just fancy seeing it in a different and more colourful way. Recommended to be used with the brilliant DSAMG - Dragon Soul Absorb More Glorious for a better effect. Available in x256, x512, x1024 and x2048 sized textures.
  6. Mod Source: Rain by ramccoid his mod retextures the rain effect that appears during bad weather in Skyrim. It also adds a version with a ESP to give the 3 rain types their own textures. Heavy, medium and light rain. If using a weather mod load the ESP below it. I have tried to make the rain look less like the vanilla lines which they called rain. I have made them appear to be reactive with the environment by making them seem like they are reflecting light which they are not because they are a texture and shader effect and there are no meshes or normal maps involved. This is the best I can do because I do not know how to manipulate shaders. So I hope you enjoy the effect. Vanilla sizes for this effect are 512x128. This mod is available in x256, x512, x1024 and x2048 sized textures.
  7. Mod Source: Oil by ramccoid I found the oil trap puddles to look bland and uninteresting, in fact quite a eye sore when using environmental retextures. I've introduced a new more oil looking moving swirl and I've made 3 types of replacers but you can only use one at a time.Vanilla colours with new swirl - this uses similar colours to vanilla with a new swirl effect.Vanilla colours and swirl - this uses similar colours to vanilla but keeps the default swirl effect.Oily water effect - this gives the rainbow colours effect to the oil as if it is floating upon water.Available in x256, x512, x1024 and x2048 sized textures.
  8. Mod Source: Mist by Ramccoid This replaces the textures of the ambient mist which I thought gave the impression of being a bit too sharp edged and almost solid, in the game, in certain places. Available in x256, x512, x1024 and x2048 sized textures.
  9. Mod Source: Electrify by Ramccoid This replaces the electric effects in the game, which are mostly spells. I thought that I would just have a go at trying to make the effects look more electrifying and spectacular. I have added more textures to achieve the desired effect and also keep them from interfering with non electric effects which require and rely on the base textures. If you use the brilliant "Lightning During Thunder Storms", the lightning strike effect will be replaced by this mod because it relies on the default texture. Available in x256, x512, x1024 and x2048 sized textures.
  10. Mod Source: Dust by Ramccoid This mod retextures the falling dust effects to look more like dust instead of smoke. I have also retextured the ambient floating dust particles you see in the air to look more real instead of looking like dots. I've edited the texture paths in the falling dust meshes so they use their own textures instead of sharing them with the smoke effects which vanilla tends to use for quite a number of visual effects. Available in x256, x512, x1024 and x2048 texture sizes.
  11. Mod Source: Drops by Ramccoid Wiki Link Anthology Thread {Mod Author, please insert OP text}
  12. Mod Source: Door by Ramccoid {Mod Author, please insert OP text}
  13. Mod Source: Clouds by Ramccoid {Mod Author, please insert OP text}
  14. Mod Source: Aurora by Ramccoid {Mod Author, please insert OP text}
  15. Mod Source: Atmosphere by Ramccoid {Mod Author, please insert OP text}
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