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utility load order

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#16 EssArrBee

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Posted 22 May 2014 - 11:01 PM

Hmm, I see.. secret projects eh.. any hints? :)

Soon.



#17 phryxolydian

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Posted 23 May 2014 - 12:44 AM

::P:

 

EDIT: Just to make this a more useful post, when is 2.2.9 aprox scheduled to  be released?


Edited by phryxolydian, 23 May 2014 - 12:46 AM.

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#18 TehKaoZ

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Posted 23 May 2014 - 06:01 AM

Does anyone know if LOOT tells you how many plugins you currently have in your load order? atm the only way I can find out is if I manually count the plugins or run boss just to tell me the total.


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#19 DoubleYou

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Posted 23 May 2014 - 04:10 PM

I suggest launching Wrye Bash to count your plugins ;)



#20 EssArrBee

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Posted 23 May 2014 - 04:38 PM

MO has the amount of of plugins in the priority column and the hex number of activated plugins in the mod index column under the plugins tab. Google converts hex.

#21 phryxolydian

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Posted 25 May 2014 - 04:09 PM

Nevermind my stupidity. :) 


Edited by phryxolydian, 25 May 2014 - 04:30 PM.

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#22 Garfink

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Posted 28 May 2014 - 04:13 AM

You are making Flappy for Skyrim?  Reviving SkyBirds?

 

Speaking of SkyBird, great mod too bad it has no support.  The ambiance was so much better with this mod installed.


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#23 Kuldebar

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Posted 28 May 2014 - 04:35 AM

Garfink, on 28 May 2014 - 02:13 AM, said:

You are making Flappy for Skyrim?  Reviving SkyBirds?

 

Speaking of SkyBird, great mod too bad it has no support.  The ambiance was so much better with this mod installed.

I had always heard so many horror stories about that mod and another bird-type mod that I stayed far away from it. Something about rogue scripts and savegame bloat, yada yada. Was that an issue or was it the Birds of Skyrim?


Edited by Kuldebar, 28 May 2014 - 04:36 AM.

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#24 phryxolydian

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Posted 28 May 2014 - 04:39 AM

Birds of Skyrim. And it was 100% true from PX.


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#25 Garfink

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Posted 28 May 2014 - 04:45 AM

@kuldebar

 

I don't use it any more of course, but the mod monster you are, I recommend you try it and have a run from the Standing Stones, Riverwood to Whiterun, its pretty amazing.  I never heard of the game bloat issues (could be true), but it did have faction problems I think.  I would say that pre-sheeson rumors need to be taken with a grain of salt.  With no support I can't recommend it to anyone.


Edited by Garfink, 28 May 2014 - 04:47 AM.

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#26 EssArrBee

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Posted 28 May 2014 - 11:51 AM

I bet that Sheson's patch fixes the SkyBirds issues. It just had a wuite a few scripts and if you went up to something like ugrids=9 then all the birds spawning would explode your computer.



#27 keithinhanoi

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Posted 28 May 2014 - 10:00 PM

I've replied to this off-topic SkyBirds banter in the "correct" place!  ::D:


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#28 Vulgar1

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Posted 02 June 2014 - 09:02 AM

Anyone running LOOT getting this now?

 

Error: Failed to calculate the load order. Details: Cyclic interaction detected between plugins "HearthFires.esm" and "Unofficial Hearthfire Patch.esp".


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#29 keithinhanoi

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Posted 02 June 2014 - 09:11 AM

I believe it means that somehow each of them has the other set as a master - which technically isn't possible. Did you possibly alter the metadata for either of those two plugins?

Edited by keithinhanoi, 02 June 2014 - 09:14 AM.

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#30 phazer11

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Posted 02 June 2014 - 03:24 PM

Odd... Does MO or LOOT use CRC checking?





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