Generally I seem to get on OK with the Ultra Tree Project but please may I beg some help to clear up some log issues, pop-in and confusion (I'm getting on a bit, sorry).
Detail: using the Skyrim SE latest Dyndolod and Resources, MO2, Win 10, files away from C Drive, Admin Permission on, Antivirus exception made for the folders.
First up, tree pop-in. I have 3 pictures showing pop-in of mid range (I assume beyond U-Grids 5) trees. I did not have this when I built an earlier Ultra Tree project.
Hopefully the pictures will speak for themselves. They were captured above Lakeview House, "air-walking" towards Riverwood.
There are no texture / mesh overwrites from this point on in my load order apart from the Texgen and Dyndolod files.
Please, how can I manage the LOD generation project so this does not happen?
Secondly, Log File Funnies. I've 3 logs that do not terminate, giving me the long wait for Dyndolod64.exe waiting to close (I have to force close in the end). To try and cure the issue, I cleaned two of the mods: Bruma, Arnima.
Arnima came up clean(why is it "Duplicate"?), Bruma had some trees that came up in the cleaning process. Weirdly, the Tamriel one cuts off for no reason; isn't that Skyrim.esm?
I attach the logs. Also, my Falskaar Log is completely empty so either it did not generate or there is nothing in the mod to generate?
I attach the main overall log (Zipped to fit in). In this log, at 26:00.656 there is an odd Obsidian reference to cloud that I can't quite fathom.
The information and knowledge is a huge mass, and I can't quite understand why these logs are not closing.
I am working through things to try and find what is going on.
But I would be grateful for any help that can be offered. Thank you!