Best Answer Simondererste , 28 August 2014 - 12:28 PM
(Bump) May have found the issue. Changed the automatic settings to those suggested by TechAngel in the ENB Thread. Voilà smooth 60 FPS like a baby's butt in every area i was running through while testing. Just had 1 short lagspike, but who knows where this came from. Feelings of microstuttering was due to something blocking my way i guess. I even used the 2K textures from Serious HD.
With a nearly full core install(some from extended added some from core dropped) i got a nice playing experience. Most of my mods should be installed with the higher option than baseline now.
While playing and stresstesting:
Lowest constant FPS where in Markath with ~29FPS. Most of the time i get between 40-60 FPS.
Big Cell loading stutter without collision and 1500 speedmult ^^. For me it runs smoothly so far. while playing and running around with 300 speedmult i just get some stutters here and there. So far it seems like it is working good but not optimized so far.
If i found my optimal setting i will edit my first post, but this may take some time as i also want to use an enb.
I will mark this as solved with this:
Go to the full post
On a 32bit system you set it equal to you VRAM in MB. 2GB VRAM=2048MB so you'd set it to 2048. On 64bit systems the official formula is: (VRAM + RAM) - 2048. Recently another formula has popped up that is: (VRAM + RAM - 2048)/2. The max value can't be greater than 10240 so if you have a value greater than that using the formulas, set it to 10240. Formula 1 example: if you have 2Gb of VRAM and 8GB of system RAM then you'd get this: 2048 + 8192 -2048 = 8192 Formula 2 example using the same numbers is: (2048 + 8192 -2048)/2 = 8192/2 = 4096 Both formulas are safe so you might just experiment and see which one works best for you. Here are the lines from Vividian ENB from my own profile:ReservedMemorySizeMb=512 // Reduce to 256 or 128 if you have less than 3GB VRAMVideoMemorySizeMb=5120 // Formula: (VRAM + RAM - 2048 / 2) , max value: 10240EnableCompression=trueAutodetectVideoMemorySize=false